![]() ![]() * grabbed MUGEN Enemy can use his/her/it MUGEN "recovery" command to escape MUGEN The Beast's throw: close to MUGEN Enemy, hold forward/backward and press button x/y/z * dodge can disable some screen pausing effect (MUGEN SuperPause/Pause) ![]() * MUGEN The Beast can be hit by his MUGEN Enemy's anything after his dodge animation's 4th frame * MUGEN The Beast can be hit by his MUGEN Enemy's throws before his dodge animation's 4th frame ground dodge: press any two (2) buttons * MUGEN The Beast can be thrown by his MUGEN Enemy during the whole course ground recovery rolls: press and hold forward/backward after being knocked down high-speed jumping: press downward and hold upward fast walking: press and hold forward, forward or press and hold backward, backward some of MUGEN The Beast's moves have super-armor and auto-guard (yet he can still take damages) some of MUGEN The Beast's moves are harder for his MUGEN Enemy to reverse and/or counter MUGEN The Beast's ground guard velocities are made faster auto safe landing whenever MUGEN The Beast's get-hit fall recover is allowed by his MUGEN Enemy's attacks auto fall recovery in air whenever MUGEN The Beast's get-hit fall recover is allowed by his MUGEN Enemy's attacks some MUGEN The Beast's air get-hit states make him drop down much faster against his MUGEN Enemy's air combos most of MUGEN The Beast's attacks can stop his MUGEN Enemy's non-Helper projectiles (single hit only) MUGEN The Beast can jump extremely fast Like an expert escapee and having total invincibility.he just happens to be able to do things before his !!! this forced MUGEN Enemy's slow-motion feature might give an illusion that MUGEN The Beast looks in boss version only, an ability to slow down MUGEN Enemy's attacks (longer distance for hyper moves shorter distance for normalĪnd special moves) and the effect is gone when MUGEN The Beast is guarding or getting hit !!! MUGEN HitDef/Projectile priority setting (base values): normal moves => 4, special moves => 6, EX moves => 7 !!!ġ) unique Kung Fu Hustle source movie overpowered features in MUGEN: weaker due to his overpowered MUGEN nature !!! !!! MUGEN The Beast doesn't have much combo-ability in fact he doesn't need great combo-ability !!! * the in-game intro of this normal version shows The Beast's "If you find me a worthy opponent.I'll kill it => The Beast's main ability, "I can even stop bullets" super-human power, is not available in this normal version * the in-game intro of this boss version shows The Beast's signature "bullet-catching" scene (a lot of Franken-spriting.) * in MUGEN, the Pause and SuperPause state controllers are used to slow down The Beast's attack movements => The Beast's main ability is his "I can even stop bullets" super-human power. normal version (using the Custom_Kung_Fu_Hustle_The_Beast_f) boss version (using the Custom_Kung_Fu_Hustle_The_Beast_f) There are two (2) MUGEN versions available: So I tried to make his MUGEN version as overpowered as possible to match his source movie self. The Beast in the Kung Fu Hustle source movie is so hilariously overpowered. * I had to use Franken-spriting to make many custom sprites for The Beast because the source Flash game has too few sprites for MUGEN. Nerfed velocity on walk forward & walk back.* somehow source Flash game version is older.Ī YouTube video showing some game play of the source Flash game "KungFu Fighter": After backdashing, KFG regains control on frame 4 instead of after 2 ticks. Juggles after landing Kung Fu Shuffle or EX Kung Fu Palm now deal more damage.Įdited Back Dash. S.Y.D for gracing the mugen scene with "Another Kung Fu Girl"(that's the actual name btw), whose sprites are used for this version.ĭivineWolf: The author of the Kung Fu Girl that was used as the base for editng.(I didn't use character sprites from Divinewolf's version) ‚¶‚å‚É[ The (I assume) Creator of Kung Fu Girl. Major props for the swaggy folks listed below: NOTE: She has a K.O animation that involves cloth tearing, though it doesn't contain nudity. She also has an Auto-Combo special & an Anti-Air that has an aerial follow-up, making her both formidable & easy to use. Her specials comprise of Kung fu blow that can absorb an attack on startup & the mighty Kung Fu Palm, which inflicts wall bounce when meter is put into it! Kung Fu Girl is a rushdown style fighter with swift movements & a combo-friendly moveset. Is it Kung Fu Man's girlfriend? Nope, it's his star pupil!
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